Does This Sound Like You?
Your team members and fellow colleagues look up to you. Anyone who knows you says you have an infectious positive attitude and that you take tremendous pride in everything you do. You are often described as relatable, easy-to-work with, and personable—and that you have a thirst for knowledge.
Creatively, you have a strong command of, and comfort with, multiple art styles and techniques ranging from highly stylized to very realistic, for clients. You balance multiple projects within time and budget constraints. You are respected for challenging the status quo and know that setting the example for exemplary performance is part of your job. Your relationships are built on communication, collaboration, and respect. When the day ends, you know you gave it your all—and enabled others to do so as well.
What We Need: Multi-Media Production Artist
Importance of Role: In this position, you conceptualize and produce original graphics and 3D models/environments or take existing assets and create animations, simulations, training materials, and educational games and applications, among other products and marketing materials.
What’s Expected: The Multimedia Artist works with creative leads and stakeholders to conceptualize ideas and assemble media assets into high-quality content that supports our various 2D, 3D, and UI/UX project needs. Must have a strong eye for design, composition, color theory, typography, animation, storytelling and pacing.
Reports to: Creative Director
The Basic Role Nuts & Bolts
- Work with a high degree of independence and report progress in status meetings and review sessions.
- Be responsible for the on-time and on-budget delivery of assigned tasks and projects.
- Create high quality, accurate art assets and final deliverables for both client and internal projects.
- Work with creative leads to champion artistic vision and establish project schedules and budgets.
- Collaborate closely with other team members to ensure the best possible fusion of art, technology, and learning design.
- Create wireframes, sketches, artwork, illustrations, motion graphics, and 3D models/environments.
- Design animated characters and sync character movements to soundtracks or voiceovers.
- Stay abreast of industry trends in art and technology and apply knowledge to projects.
- Storyboard design concepts and develop innovative motion graphics solutions.
- Work in and across media for integrated campaigns.
- Understand and apply fundamentals of design for accessibly (ex. Color contrast, type size, etc.)
- Demonstrate an understanding of interactive communications and delivery systems and apply best practices in UI/UX design
- Create print and digital marketing assets for Second Avenue Learning.
- Bachelor’s Degree in a related area (graphic design, animation, multimedia design, fine art, or CGI and 3D modeling) or an equivalent portfolio of work demonstrating expertise in a related field.
- Proven skill in 3D modeling and animation packages (Blender, Maya, Unity) as well as expertise with Adobe Creative Suite products.
- Knowledge of layouts, graphic fundamentals, typography & limitations of the web
- Solid foundation with all aspects of animation, editing, media archiving and media management, in addition to experience setting up production pipelines.
- Familiarity with e-learning authoring tools, especially Articulate Storyline 360.
- Track record of demonstrating initiative to produce results with limited direction/supervision.
- Highly creative, and efficient in proposing solutions to complex, time-critical problems.
- Collaborative in driving decisions and cross-team interactions.
- Ability to deal with multiple projects and deadlines – to include effective prioritization skills.
- Strong analytical and problem-solving skills.
- High concern for detail and accuracy in work products and deliverables.
- Demonstrated high level of professional maturity in client interactions – both verbally and in written communications.
- Demonstrated understanding of storytelling, pacing, timing, body movement, facial expressions and visual language.
- Demonstrated ability to pick up new software applications quickly
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
While performing the duties of this job, the employee is regularly required to sit while using hands to use a computer or other technologies. The employee frequently is required to see, talk and hear. The employee is occasionally required to stand, walk, and reach with hands and arms.
The employee must regularly lift and/or move up to 20 pounds. The noise level in the work environment is usually light.