When it comes to STEM education, I’ve got your back. My award-winning game series brings STEM into your classroom in new and exciting ways that will have your students asking for more. My games give students hands-on experience with the critical physical science concepts, and you get standards-aligned lesson plans to help you drive it all home. I promise, you’ve never seen student engagement with STEM like this before.
Let’s work together to get students excited about STEM!
When it comes to STEM education, I’ve got your back. My award-winning game series brings STEM into your classroom in new and exciting ways that will have your students asking for more. My games give students hands-on experience with the critical physical science concepts, and you get standards-aligned lesson plans to help you drive it all home. I promise, you’ve never seen student engagement with STEM like this before.
Let’s work together to get students excited about STEM!
of communication during gameplay was actively focused on science and collaboration
of the STEM affiliation gap was closed by minority and economically disadvantaged students in comparison to majority peers
of play facilitated significant concept recognition, which remained in long-term memory even 2 weeks after the play session
The Martha Madison game curriculum is proven to increase content recognition after just one play session. Here’s how we do it.
Every Martha game is designed for 25 minutes of play, the perfect fit for a standard 45-minute class period including start up and review time!
Level design based in teamwork facilitates communication centered on problem solving. Students build essential skills and knowledge together, keeping experiences positive and active!
All levels have multiple paths to a solution and plenty of room for exploration! Consistent replay in students indicates course concept immersion and dedication to problem solving.
Created with teachers and students, aligned with standards, and proven to effectively improve student outcomes, the Martha Madison game-based curriculum has had research at its core from the very beginning.