As parents and educators, we’re always looking for new and innovative ways to engage with our children and get them excited about learning. What if we could wrap up STEM learning in an activity they already know and love? I’m excited to share that my suite of digital learning games does just that. We’ve designed these games alongside teachers, subject matter experts and students to be engaging, standards-aligned and – best of all – results driven. My games have proven to increase both content recognition and science club attendance!
Let’s work together to get your kids excited about STEM!
As parents and educators, we’re always looking for new and innovative ways to engage with our children and get them excited about learning. What if we could wrap up STEM learning in an activity they already know and love? I’m excited to share that my suite of digital learning games does just that. We’ve designed these games alongside teachers, subject matter experts and students to be engaging, standards-aligned and – best of all – results driven. My games have proven to increase both content recognition and science club attendance!
Let’s work together to get your kids excited about STEM!
of communication during gameplay was actively focused on science and collaboration
of the STEM affiliation gap was closed by minority and economically disadvantaged students in comparison to majority peers
of play facilitated significant concept recognition, which remained in long-term memory even 2 weeks after the play session
The Martha Madison game curriculum is proven to increase content recognition after just one play session. Here’s how we do it.
Every Martha game is designed for 25 minutes of play, the perfect fit for a standard 45-minute class period including start up and review time!
Level design based in teamwork facilitates communication centered on problem solving. Students build essential skills and knowledge together, keeping experiences positive and active!
All levels have multiple paths to a solution and plenty of room for exploration! Consistent replay in students indicates course concept immersion and dedication to problem solving.
Created with teachers and students, aligned with standards, and proven to effectively improve student outcomes, the Martha Madison game-based curriculum has had research at its core from the very beginning.
In Martha Madison: Optics, players explore an ancient temple in search of instructions for building a microscope. Players solve challenges based on topics such as reflection, refraction, concave and convex lenses. Explore the free-play optics playground and create new playable levels in the game. Just like real-life scientists, you can work alone or collaboratively to experiment with different approaches. Players are free to make mistakes and try different paths.
Martha Madison: Optics is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
In Martha Madison: Magnetism, Martha needs your help to bring power to a nearby village of animals! There are rumors of an ancient power-generating machine hidden in a temple in the desert, which works using properties of magnetism. Explore the temple, learn about magnetic fields, and place magnets in the correct spots to open the way deeper into the temple.
Martha Madison: Magnetism is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
Can you help the penguins in their quest for ice bricks? In Martha Madison: Forces, students use forces, acceleration, inertia, and friction to move giant ice blocks across a frozen landscape. Once the correct forces are applied, ice choppers are put to work, breaking the blocks into small bricks that Martha’s penguin friends need to build new homes. Experience a free-play forces playground and create custom, playable levels in the game!
Martha Madison: Forces is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
Feel the power! In Martha Madison: Electricity, players embark on a quest to repair the local power station from damage sustained during a recent storm. Complete circuits while learning about conductors, semiconductors and insulators. Turn on the power and watch the flow of electrons within the circuit using Martha’s amazing Electron Visualizer!
Martha Madison: Electricity is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
Waves to the rescue! As a storm approaches, Martha Madison: Waves challenges players to use the science of waves to rescue Martha’s animal friends. Working as virtual scientists, players use a powerful machine to create transverse waves along ropes and longitudinal waves through water. They adjust the amplitude and manipulate the energy level to save Martha’s friends. Martha Madison, meerkat scientist and student mentor, is on-hand to guide students as they embark on science-filled, problem-solving adventures that bring complex concepts to life.
Martha Madison: Waves is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
Transform your room into a science lab and go bonkers with Martha Madison: Simple Machines Volume 1. Players, as virtual scientists, work alone or collaboratively with a partner to use screws, inclined planes and wedges to solve physics puzzles and challenges. Martha Madison, meerkat scientist and student mentor, is on-hand to guide players as they embark on science-filled, problem-solving adventures that bring classroom instruction to life.
Martha Madison: Simple Machines Volume 1 is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
In Martha Madison: Energy, Martha needs your help to deliver a care package to her friend Mole, who is home, sick in bed. The only problem is that his care package was mistakenly delivered to the wrong location! On your journey, you’ll shoot slingshots, jump on giant springs and sail across zip lines while learning about potential, kinetic and chemical energy.
Martha Madison: Energy is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.
Transform your room into a science lab and go bonkers with Martha Madison: Simple Machines Volume 2. Players, as virtual scientists, work alone or collaboratively with a partner to use pulleys, levers and wheel & axles to solve physics puzzles and challenges. Martha Madison, meerkat scientist and student mentor, is on-hand to guide players as they embark on science-filled, problem-solving adventures that bring classroom instruction to life.
Martha Madison: Simple Machines Volume 2 is part of a series of games designed from the ground up to enhance middle school-level science curriculum by captivating players and making complex concepts meaningful. All of the games in the Martha Madison series allow players to cooperatively solve real-world challenges that develop critical thinking, problem solving, technology literacy and adaptability.