Second Avenue July 2020 Impact

Reimagine Learning

Second Avenue Impact July 2020

 

A thin slice of the type of work we do and why we do it. In a word, impact.

 

Second Avenue “Being An Agent of Change”

When we founded Second Avenue in 2006, it was with the mission of improving learning outcomes for all learners.

Interactivity of Gameplay

For centuries, games have been a great way to casually pass time either alone or with friends. During this period of isolation due to COVID-19, children, as well as adults, are turning to games as not only a way to pass time, but as an escape from our unsettling reality.

THE ORIGINAL MOBILE GAMES – NOW AVAILABLE ON SWITCH!

The Original Mobile Games, a minigame collection developed by Second Avenue Learning jointly with The Strong National Museum of Play and the Rochester Institute of Technology (RIT) MAGIC Center, is now available on the Nintendo Switch.