What can you learn about someone from their play? Quite a bit, we think. Games can be platforms that illustrate the relevance of many of the skills that are taught in school. Even better, they can be effective tests of many of the higher-order skills that are the most difficult to measure with traditional assessments. To top it all off, they can be highly engaging, which encourages learners to put in the time required to realize this potential.
Recently, I joined our CEO, Tory VanVoorhis, on a panel to discuss the potential of games in the world of assessment. We explained what games can do, how to build them, and key questions to get you started. To motivate the discussion, we asked the attendees to identify the skills that they might like to measure with games. Here are the skills that were mentioned most often:
Second Avenue was delighted to participate in this year’s ED Games Expo, sponsored by 1776 and the Entertainment Software Association! After all, everyone loves a good “game night” from time to time, right?
When the Deputy Assistant to the President for Education walks into the room, followed shortly by the United States Chief Technology Officer, you know the conversation is about to get really interesting.